Force questions and subclass choice. Okay, so I played phantasy Star universe religiously back in the day. Select your PSO2 subclass in the Classroom counter. I wouldn't recommend Fo/Te currently. Specific techniques like Ilgrants are already so powerful anyways that with the universal damage boost from the Phantom and Etoile that you aren't really missing anything from Force/Techer when you use it with other combinations. I started the client order but I … Phantasy Star Online 2 Classes - What Sub Class Should You Play? Ximinett Reply Quote. Phantasy Star Online 2 is FINALLY coming to the west in Spring 2020. This started out because of a lot of common questions that people in my team kept asking. Increases your base max HP. As a result, your viewing experience will be diminished, and you may not be able to execute some actions. Thank you for the information I was wondering if there is a way to purposely trigger crazy heart to help with pp, Also I see chaser damage I understand that won't work but what about Extra Chaser Damage because it just says attack not melee. share. Or what you,players recommend me? Subclass. Hero : The first Successor Class. The Fighter would be a better option (and on paper is much stronger than Force/Techer) but its conditions in my experience are extremely finicky and tricky because the Force simply isn't a class that was built to utilize those easily (attacking from the front, having less than half of your photon points available, cycling different photon arts and techniques for the Tech Arts Just Attack bonus, and also being able to maintain holding a status debilitation and low health at the same time). Massive Hunter is for some super armor freedom. You can also check other PSO2 Builds created by our team right here: Best PSO2 Builds . Raw stats doesn’t mean higher dps if you don’t have the multipliers for it, you lose your elemental precision hit and half you elemental masteries, and outside of Summoner’s mark you have very little multiples, which results in lower dps overall especially on your compounds. Personally to me I find myself annoyed with the elemental mastery because every class has some sort of universal damage multiplier baked into it and the Force (and Techer) have theirs separated. The separate elemental skills found at the bottom of both the Force and Techer skill trees make to much of a difference to ignore. Even in Episode 6 content this is your strongest combination for the Force but is becomes one of the least viable due to it being a "glass cannon" except you don't get any of the utility like the future class combinations allow you to have. Ph when it comes is supposedly better for some things, but right now, Te seems to have the best utility that Fo can use. Right now im rockin a Fo/Te with a Fire/Dark build and my weapon is a Seimei Kikami with the lvl 3 dark boost potential and 50 dark. Welcome to my little PSO2 guide project. Welcome to PSO-World! last edited by coldreactive . techer - better than force, but still awful. Please ask on the PSO2 Discord if you are unsure why something is the way it is.. Hunter/Fighter – https://bit.ly/2WQrayz Fighter/Hunter – https://bit.ly/2WRkQqy Ranger/Hunter – https://bit.ly/2QUinHV Gunner/Hunter – https://bit.ly/2WPgkJ5 Force/Techter – https://bit.ly/2UnsaIM There are nine Basic Classes in Phantasy Star Online; six of them are available during the Character Creation (Braver, Bouncer, Force, Hunter, Ranger, and Summoner), while the other three can be chosen only by talking to the Class Counter Attendant Bea at … As a result, your viewing experience will be diminished, and you may not be able to execute some actions. : I'm pretty sure they meant ranger sub for techter/techer, which doesn't relate at all to this topic. coldreactive Phantom will be the best Crit/DPS I believe, in Episode 6. Phantom will be the best Crit/DPS I believe, in Episode 6. save. su - the closest thing to a viable build. Other than that, you just need to put yourself into harm's way of attacks to hope to proc it. I really wanted to play Fo/Br but I was told that it was nerfed and no longer viable I am also curious about Fo/Fi. Every time I read @Cathy s posts they contradict everything everyone else is saying. PSO2 How to Unlock Sub Class. There are currently nine basic classes - only six of which may be selected on character creation - and three successor classes, with a fourth on the way. You do have other options you can consider but these are the combinations that I see would be the easiest to write up and explain as Force/Summoner is essentially a build-up to what you can expect to be doing with Force/Etoile and the likes. Increases your base T-ATK stat. To mitigate this you can take the Mate Lovers ring for immunity and manually have to stock up on -mate/Atomizer items for healing. : You do not under any normal circumstances want to take Hunter as a subclass for the Force due to the fact that Fury Stance does not boost technique damage. Well, in this PSO2 Subclass unlock guide, we'll show you how to access them and what they entail. Love is fiction. You definitely want to bring along a "PP Battery" of some sort like the Genon Talis or a Lightstream/Trailblazer weapon to manage your photon points. If you have any questions, please leave them in the comments. Like the Phantom subclass, plays similar to how you would with Techer subclass. You can also check other PSO2 Builds created by our team right here: Best PSO2 Builds . Any recommendations would be appreciated, thx :) 5 comments. Also, the Chaser Skills might seem like a great use of points, but keep in mind that they only apply to Melee damage, which you can only get from Rod Normal Attacks and Rod Shot as a Force. A. Airsoft Guns Hello everyone I was wondering if there are any other options for Force Subclass. You lose the individual elemental buffs that the Techer would have provided (Wind/Light/Dark) but the damage multipliers the Phantom have are universal so you get very close in raw damage. For the fans of mages, the best classes to go with in PSO2 are the Force or the Techer. not anywhere near as good as viable combinations such as br/fi or br/hu. Prepare your subcategory. Force: Techer: Etoile: Techer: Hunter: Phantom: Braver: Hunter: Phantom: Bouncer: Hunter : Phantom: Summoner: Fighter: Phantom * I think Etoile could be good too, but Fighter is my least experienced class. General Information and playstyle. The skill tree and photon arts of the subclass become fully usable, but some skills and photon arts may function with a type of weapon normally restricted to the main class, requiring use of a rare weapon without normal class restrictions. Looks like your connection to Phantasy Star Online 2 was lost, please wait while we try to reconnect. Page 1 of 1. When it comes to gameplay, Fighter is your typical close range Melee fighter which relies on deadly Crits and devastating Attack and Photon Arts combinations. Scion Classes cannot have a Subclass… last edited by . If there is another option please can you give me some skill tree tips and helpful information since there isn't a whole lot of information currently that I can find that isn't Fo/Te. Basically something like this: https://bit.ly/2KjWkqv. But, currently I’m just trying to figure out how to unlock the subclass for my force. Versatile back row attacker/supporter that brings heavy firepower. Classes are the determining factor for a character's stats and abilities in Phantasy Star Online 2. You still are a glass cannon so you need to have ways to defend yourself since you are fragile but the Force with this combination is much more capable of shooting something Ilgrants rapidly especially compared to the Force/Techer who spends more time charging. Default Skill. Force is one of nine playable classes in Phantasy Star Online 2. Fire is probably the most popular build at the moment, it's fast, hits hard, and is the star element weakness in the new Lillipa UQ. In PSO2, there is no concept of secondary jobs seen in other games. Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. Main Class Only.Increases your damage when equipped w… This topic has been deleted. Force/Etoile is a huge band-aid for the Force that resolves their glass cannon issues. 1.) PSO2 How to unlock Sub Class. I'm not focusing on Te nor Fo in this game, but if my experience leveling both classes is any worth to OP, I feel right now Te seems to be the best choice as a sub for Fo. This typically isn't a very big problem since you are so tanky with the Etoile. Unlocking Your Subclass in PSO2 Your subclass is a second class that you can add alongside your main class and you can gain EXP for it at the same time as … I'm trying to find the one that simply hits hard, PP generation wont be a concern for me. I highly recommend getting as many JA and Fury Stance related skills as you can. If you are new to PSO2, maybe try out the Hunter, Ranger, Force or Summoner class. The Sub Class of choice for our Force build is the Techter, as he, also being a Technique-focused Class, provides the highest "magic" damage boost to our Technique attacks. (Ranger's only used in a niche full support normal-attack only build for techter where you run around healing, reviving, and deband/shifta spam in a static team. @BaNeOfNyC Planing a Fo build that isn't using Te as a subclass has nothing to do with being a hybrid. @Airsoft-Guns There is one way to trigger it at will, but only when Fighter is your main; Overload counts as a status ailment and thus triggers Crazy Heart. Right now my force has my level 90 Summoner as its sub because of raw stat increases. You can only choose Hunter, Ranger, Force, Braver, Bouncer, and Summoner when creating a character, but you can choose and switch to all normal classes if you go to the class counter and talk to the Class Consultant NPC, Bhea. Best is Force. If you'd like for something to be addressed in particular, please let me know! If you… So I would suggest you go with a Fire/Light/Dark build. Sep 19, 2012 @ 2:03am Taryn's Comprehensive Force & Techer Primer UPDATED 10/26/2012 ~ This is a work-in-progress, so please be patient! PREV; NEXT ; PREV; 1 / 1; NEXT ; This topic has been deleted. Later on the Phantom and Etoile provide a large enough boost (essentially like Fury Stance does from the Hunter) but for all damage types that you get "close enough" to what the Force/Techer provides and the only thing you really lose out on is the ability to invest on the status-related skills. Unless you're playing a hybrid character, definitely go Fo/Te. This is a simple beginners guide to the Force class in Phantasy Star Online 2. The main advantage of the Etoile is the use of "Damage Balancer" which is a passive skill that reduces all damage you take by 70% which makes you significantly tankier and capable of withstanding enemy attacks which definitely helps the Force become and stay relevant in Episode 6's enemy speeds. Fo/Te is usually the best option just due to the great PP management it has; Fo/Fi is also a usable build, but it is more niche. This makes the Force/Etoile still very powerful though you simply go back to the "older" style of Force gameplay. NoScript). I am getting stronger with my Newman force character,i get the mag,i feed him with trimates for get better tec stats,i get the Rod Camo of 10000 casino coins from casino after 3/4 of continued playing of the cards game,i am level 20 and now i have the order of the officer for get a subclass. It’s the ultimate force guide covering everything from gameplay, skills and classes, crafting, weapons, units, affixes, https://docs.google.com/document/d/1TMO8zro-8rhB61R73-rNlg_CC5BnqzEvKgVg6vg5oxM/view. force - absolutely awful, not a viable subclass for literally anything. Force/Techer is by far the most "typical" Force you will play because you get general access to modified aspects of all elements. Hunter, Ranger and Force are pretty dead as subclasses – most of their skills will not work. Second comes Ranger, then Hunter etc. PSO2 Classes. Disturb visual information and move a fixed distance while invulnerable. Until Phantom is leveled, I use Summoner/Braver for content. Increases your base max PP. Here is a beginner’s guide to each of the nine basic and 3 successor classes in PSO2. Taryn. @AndrlCh that's too bad I was hoping there was a weapon that would have a chance to prove status on me or something I think PSU had something like that. Force/Phantom weakens your technique damage but significantly increases your casting time (which stacks with Photon Flare Short Charge). ... You are not able to set a Subclass while you have a Successor Class as your Main Class. Summoner Guide Pt.1: Skills; Summoner Guide Pt.2: Class Combos & Builds; Summoner Guide Pt.3: Gearing and Raising Pets; Summoner Guide Pt.4: Pet Attacks & Strategy; Share this: Click to share on Facebook (Opens in new window) Click to share on Twitter (Opens in new … ** Can of course use Fighter in NA, but later on being able to do stuff like put a Heal on Hit on your Twin Machine Guns can make it easier to stay healthy even with Fighter Subclass. Literally the only run in the entire game you should even consider using it is crimson dragon and even then it’s a gimmick. Want to know how to get Subclasses in PSO2? wildarms_BIA 7 years ago #3. good class for solo stuff is … 2. The downside is that much of your skill points are spent invested into each element to make them do enough damage and you also still need to pick up skills like the global version of "T-ATK Mega Up" due to it being the only skill that actually bolsters your stats. 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